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AI Insights · Timothy · April 2022

Top 5 Physics Puzzle Games on Android in Denmark, Q1 2022

Explore the performance trends of the top 5 physics puzzle games on Android in Denmark during Q1 2022, based on data from Sensor Tower.

Top 5 Physics Puzzle Games on Android in Denmark, Q1 2022

The first quarter of 2022 saw interesting trends for the top 5 physics puzzle games on the Android platform in Denmark. Below is a detailed look at the weekly performance of these games, based on data from Sensor Tower.

Pull the Pin from Popcore Games started strong with weekly downloads peaking at around 1.8K in late March. However, the game experienced fluctuations, with downloads dropping to as low as 685 in late February. Weekly revenue showed a similar pattern, peaking at $29 in mid-January before gradually declining to $5 by late February. Active users also saw a dip from 6.3K at the start of January to around 3.5K by the end of February, before rebounding to 7.1K in mid-March.

Angry Birds 2 by Rovio Entertainment Corporation maintained a steady weekly revenue, peaking at approximately $2.5K at the end of January. Downloads were relatively stable, hovering around 500 to 600 per week. The game’s active users remained consistent, fluctuating between 2.2K and 2.8K throughout the quarter.

Bazooka Boy from Supersonic Studios LTD showed modest performance with weekly downloads ranging from 314 to 557. Revenue remained low but stable, peaking at $19 in late March. Active users saw a slight increase, starting at 1.1K in early January and reaching 1.4K by mid-March.

Angry Birds Journey, another title from Rovio Entertainment Corporation, experienced significant fluctuations in its weekly revenue, peaking at $693 in late January. Weekly downloads saw a notable spike to 1K in mid-January but generally hovered around 300 to 500 for the rest of the quarter. Active users peaked at 1.6K in late January before stabilizing around 1K by the end of March.

Garden Balls - Pin Pull Games by HYPERCELL had a varied performance with downloads peaking at 652 in early January before dropping to 179 in late February. Revenue remained modest, fluctuating between $11 to $34. Active users saw a high of 1.1K in mid-January, then decreased to 573 by late February before rising again to 1K in mid-March.

These insights highlight the dynamic nature of the mobile gaming market in Denmark. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022